The Witcher 3 Remastered Gets New Patch with Fixes and Improvements

CDPR's new patch for The Witcher 3 Remastered addresses save file corruption and other gameplay issues.

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CDPR has released a new patch for The Witcher 3 Remastered, according to KitGuru. The update primarily focuses on fixing save file corruption issues, adding safeguards to prevent future problems and repairing already affected saves.

The patch also resolves several gameplay quirks, such as delayed dodge responses, incorrect stamina draining when sprinting and dodging simultaneously, and bombs being thrown with the option disabled. Combat interactions have been tightened, addressing issues like Geralt colliding with enemies after Aard finishers and adjusting skills like Synergy and Exploding Shield.

Visual and graphics improvements include adjustments to Bloom, tone mapping, character lighting, Ray Tracing, Path Tracing, and foliage behavior. On PC, the update changes the default Dynamic Resolution Scaling setting to OFF and fixes UI problems such as ability-point pop-ups that fail to close and progress bars that do not align.

Key facts

  • - Fixes save file corruption issues
  • - Resolves gameplay quirks like delayed dodge responses
  • - Tightens combat interactions
  • - Improves visuals and graphics settings
  • - Addresses UI problems on PC

Sources

  • KitGuruThe Witcher 3 Remastered receives new patch fixing save files and gameplay bugs

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